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Jed's Day of Defeat Jed's Day of Defeat VGUI HOT

Note Jan 2024: while this is better than the default... it isn't perfect and quite OLD!

I am about to release a far better GUI and HUD with a lot more fixes. Contact me if you want a prerelease to test.

Author Neil 'Jed' Jedrzejewski made this a while ago.  

vgui
jeds vgui scoreboard 

 

This alters fonts and other aspects of the Valve Graphic User Interface (VGUI). It's major help is that it fixes the scoreboard being cut if you are on a full server.

It seems to work OK on dod version 1.3, I use it and only noticed some fonts are blur on small resolutions in windowed mode but other than that its and improvement on the standard one.

In case his website page closes I will replete the download here.

Do read the install instructions and don't miss the steps.

 

 

 

Note it was written in the days before the SteamPipe update so maybe follow this...

Installation
============

  1. Place the "dod" folder from this archive into your C:Program Files (x86)SteamsteamappscommonHalf-Life folder.
  2. Then install the 3 fonts from the "Fonts" folder into your system either via the Control Panel or by copying the file to your "windowsfonts" folder, normally - C:WindowsFonts .

============

Be careful and include both steps.

From Jed's page...

This is a custom VGUI designed to replace the default Day of Defeat 1.3 game menus and make them look just that little bit nicer. Apart from the graphical changes it also fixes a few problems with oversized fonts and has some small tweaks to make the scoreboard a little more viewable.

The new VGUI works by placing files in your Steam DoD folder which are then used in preference to the files inside the game cache file. The resource files define font, window sizes and colours plus any graphics the menu contains.

You can use the files from you zip as a template/guide to making your own VGUI however there are some small points to note:

  • Entries in ClientScheme.res will be used in preference to entries in TrackerScheme.res
  • In some cases, images are shown scaled up twice as large as the size specified inside the resource file
  • Images must be 32-bit Targa TGA files. This means a RGB image with an 8-bit greyscale alpha channel
  • Many menu items use aliases as to what colours they use. You can override this by specifying the colour as a quoted string in the format “red green blue alpha”, e.g. “128 24 16 255”
  • Make sure that any font you use exists on the users system and contains ALL the characters needed. Some fonts don’t contain letters such as Ü which will cause problems with German class names
  • Some colours are hard coded and cant be changed
  • Some fonts are shared by several controls and changing it to fix one way have an adverse affect on another
vgui0
Information
Created 2019-08-23 09:26:12
Changed 2024-01-09 11:47:53
Version 1.2
Size 1.17 MB
Rating
(2 votes)
Created by INsane
Changed by INsane
Downloads 1,358
License
Price