The Changes From Bierville_b5 to DOD_Bierville (The Final Version)

+ Made Compatible for 1.0
+ Vast texture overhaul (95% of textures changed)
+ First pub on allied side moved opposite where it was, and then rebuilt.
+ Axis Spawn rebuilt into something that is better than 1 minutes work
+ Better Anti-Spawn camping methods (well it was hard enough before, i think its nigh-impossible now)
+ Few More houses opened up.
+ New route(s) added underneath town
+ Pub Capture text moved to top of screen for less distraction (Green/Red colour coded too!)
+ British Team Replaces Americans (British make better beer :P )
+ Falling Snow!
+ Model Trees instead of brush based ones
+ Model furniture in houses to make then look much better than before.
+ New Allied and Axis Win Music (Names are The Great Escape Theme (Allied Win) and Handel- Sarabande (Axis)
+ New Allied And Axis Icons
+ New "Official Style" Overview Map.
+ New Nighttime Sky
+ A Bit lighter to reflect the sky.
+ Rebuilt many buildings to look like buildings not cubes with textures
+ Added a "proper" road through town that looks better than what it was.
+ Lowered wpoly in many places. Still high down the main street.

