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new_bot version 0.2.1 by Martee (mir new_bot version 0.2.1 by Martee (mirror) NEW

Martee has released a new version 0.2.1 (5th June 2026)

This version has many changes from 0.2.0.

  • Note below the new controls over sprint and stamina 
  • There are some skill setting changes.
  • There is a new feature, a "commander mode" 
  • Look the the file "_VOICE.txt" in the download as it contains what the bots react to when you call certain voice commands e.g.: I need backup!
  • Many new waypoints (13 special edits over a Sturmbot base) edited and old ones (5) improved.

From Martee's _CHANGELOG.txt in the download...

Version 0.2.1 == 01-06-2026
===========================
Bots will no longer try shoot through certain objects, like the func_button tanks on dod_1939
Bots can now properly use stamina to sprint


Added bot_sprint_percent {0-100} - The percent chance that a bot will sprint towards a sprint waypoint, allows more randomized sprint behaviour Default: 80
Added bot_stamina {on/off} - Controls whether bots will use stamina to sprint, if OFF bots can sprint forever Default: on
Added skill_scaling {on/off} - If ON bots will check their kills/deaths and adjust their skill level accordingly Default: off


Changed strafe waypoint colour to make them easier to see


Added commander_mode {on/off} - If ON players can tell bots where to go
Added commander - Picks a bot on your team and tells them to head to and guard a nearby waypoint
Added commander {bot_name} - Tells the bot with the same name to head to and guard a nearby waypoint
Added commander {sniper/mg} - Tells a sniper or MG bot to head to and guard a nearby waypoint
Added stay to commander - Tells the bot to stay at the order point forever, can be added to the end of any of the commander commands
Added cancel to commander - Cancels any stay order given to the selected bot

If waypoint deleteaim is used on a guard/sniper waypoint the bot will just randomly look around instead, useful if you have a place you want a bot to camp but no a specific direction you want them to face
Updated voice command functions, see _VOICE.txt for info
Added a slight delay to bot voice commands so that they don't reply too quickly


Bots now search for grenades and shout if they see one
Bots now search for un-capped flags nearby and try capture them. So bots should no longer run past flags that need capturing on their way to other goals

Added bot_reset_objects {on/off} - If ON bots will look for objects on the floor nearby that they can reset, such as the documents from dod_jagd, then will try touch them to reset them
Added debug delete - Will delete a nearby func_illusionary, useful for removing visual clutter while waypointing, restart map to restore deleted entities
Bots now have a chance to try defend a recently captured flag by heading to a nearby guard point, controlled by flag_defend_percent
Added bot_hunt_percent {0-100} - The percent chance the bot will try to hunt down an enemy they recently lost sight of by heading to where they last saw them
Bots can try hunting down enemies that they hear use a voice command, controlled by bot_hunt_percent

WAYPOINTS
=========
New:
dod_1939
dod_adrenalin4
dod_abend_b2
dod_adrenalin_b3
dod_advance
dod_ambushcombat
dod_anduze
dod_anno1941_b1
dod_aquaduct
dod_ardennes
dod_arena_winter
dod_auw_b2
dod_bierville_b5

Updated:
dod_anzio
dod_caen
dod_donner
dod_escape
dod_switch - Thanks to Carsten for the feedback!

Information
Created 2026-06-05 21:40:34
Changed 2026-06-05 21:43:08
Version
Size 687.24KB
Rating
(1 vote)
Created by INsane
Changed by INsane
Downloads 2
License
Price